Ok, what in the world

So I was using CFrames and I thought I’d tried getting the rotation of the CFrame, so I did:

CF.Rotation

And then I looked at the properties of that, and um one of them is Rotation, so . . .

CF.Rotation.Rotation

And uh guess what a property of that is?

CF.Rotation.Rotation.Rotation

And guess what comes after that?

CF.Rotation.Rotation.Rotation.Rotation.Rotation.Rotation.Rotation

And it goes on forever and forever. :
So like whats going on? Its not like a huge problem, Im just curious tbh

CFrame.Rotation is a CFrame that is a copy of the original CFrame with no transform. Since it’s of type CFrame, it also has a Rotation property, and so on. Same reason you can do Vector3.Unit.Unit.Unit.Unit…

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