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I could see the gritty and rough style working great for making lore content, collectibles and such in horror games. As for the others, maybe you could get some comissions.
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Thank you, I wasn’t ever sure about that style in particular. I’ll keep it in mind.
Gritty and rough would fit for some historical design of a game, while a cult genre would fit styles of SCP fanmade Roblox games that people would want to commission, miscellaneous would fit the theme of game icons or even thumbnails and RTX off would fit something, not sure what.
But I recommend trying to find people that want your commissions!
Good luck
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Noted! I’ll look into SCP communities in the near future. Thanks for considering each.
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