Play this game for reference:
After spawning you will fall from the sky and “flop” on the ground. How would I achieve this?
Play this game for reference:
After spawning you will fall from the sky and “flop” on the ground. How would I achieve this?
Use the search tool up top with the word Ragdoll.
There are plenty of posts about how to do it.
Doing this primarily comes up with the conventional ragdoll where all limbs are freely moving, unlike the one in the game, I wouldn’t have made a topic if I could’ve found it to this point.
I don’t think it’s exactly the same, but changing the humanoid state to FallingDown or Ragdoll looks pretty close.
local function startRagdoll(humanoid: Humanoid)
humanoid:SetStateEnabled(Enum.HumanoidStateType.GettingUp, false)
humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
end
local function stopRagdoll(humanoid: Humanoid)
humanoid:SetStateEnabled(Enum.HumanoidStateType.GettingUp, true)
humanoid:ChangeState(Enum.HumanoidStateType.GettingUp)
end
See: Humanoid | Documentation - Roblox Creator Hub
This link will jump to the PlatformStanding
attribute.