Old Grass Texture w/ 2022 Materials

I was wondering if there was a way to have Use2022Materials enabled while being able to use the Old Grass Texture. I was considering making a Texture instance that is cloned to all Grass parts on startup, but that’s really inefficient.

Particularly, I wish to know how to make a MaterialVariant for the old grass texture, as when I tried it looked really really cheap.

I used this and it looked fine. Material variants of the pre-2022 materials.

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