The problem is very simple:
-Create two dummies (using roblox animation plugin or similar)
-Place dummy1 inside dummy2’s model.
-Play animation on dummy2.
This will make both dummies display the animation that you only loaded and played on the humanoid of dummy2.
Here is an uncopylocked demo:
http://www.roblox.com/games/177200271/Animation-error
–YOU CAN SKIP THE TEXT BELOW IF YOU WANT–
Why is this a problem?
I’v been developing bunny mounts for my game R2D.
The best method of doing so is to place the bunny inside the player. This will prevent the bunny from colliding with the players camera. This will also allow for localscripts to be used which leads to better response-time on the controls.
To control the bunny I used a vehicle seat and to make long story short, It looked VERY promising until I realized that this doesn’t work in onlinemode.
Here is how it looked in solomode:
Here is how it looked online:
This bug force me to cancel the Easter event if it’s not solved within like 2 days tops. So any feedback is appreciated.