One Key: Remastered - Patch Notes & Credits
This is the changelog for One Key: Remastered! Release notes from all versions of the game are noted here. You will also find the game credits listed below.
LATEST PATCH NOTE
Hotfix Update - v1.1.2 Beta
Hotfix Update 2026-08-16T22:00:00Z
SERVER LIST
- [NEW] Shows player’s name in Profile/Inventory
BUG FIXES
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UI / Visual
- Resolved an issue where the top 100 spots were not displayed on the global leaderboard
- Resolved an issue where player names sometimes failed to display and showed “[Failed To Load]” instead
Hotfix Patch - v1.1.1 Beta
Hotfix Patch 2026-08-15T22:00:00Z
BUG FIXES
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UI / Visual
- Resolved an issue where key effects were not visible in the store and inventory.
- Resolved an issue that prevented the Shine effect from working on the “Equipped” text in a player’s inventory when accessed via the server list.
- Resolved an issue where closing and reopening the store/inventory/rift while on the Effects tab caused the effects to scale improperly and appear smaller than intended.
Small Patch - v1.1 Beta
Small Patch 2026-08-15T22:00:00Z
STORE & INVENTORY
- [CHANGE] Modified certain parts of the store/inventory.
- [CHANGE] Rewrote the entire code for the store/inventory from scratch.
SERVER LIST
- [NEW] Added the ability to view a player’s inventory.
- [CHANGE] The local player will now always be at the top of the server list.
BUG FIXES
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UI / Visual
- Resolved an issue that prevented the Rift Pass and Shops from opening.
- Resolved an issue where ragdoll physics failed to trigger properly upon player death.
- Resolved an issue where if a player joined after the game had started, they couldn’t push players who were already in the round, while those players could push them normally.
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Optimization / Systems
- Resolved the issue where a failure to load a player’s skin would freeze the skin loading module and stop it from loading skins for other players.
PREVIOUS PATCH NOTES
Hotfix Patch - v1.0.6 Beta
Hotfix Patch 2026-08-13T22:00:00Z
BUG FIXES
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Gameplay / Mechanics
- Resolved the issue where players who joined mid-round were unable to escape through hatch, while regular doors continued to work as expected.
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Optimization / Systems
- Resolved the issue where a failure to load a player’s skin would freeze the skin loading module and stop it from loading skins for other players.
Hotfix Patch - v1.0.5 Beta
Hotfix Patch 2026-08-11T22:00:00Z
TUTORIAL
- [CHANGE] Removed the shop tutorial, as many players were confused about what to do and were leaving the game.
BUG FIXES
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UI / Visual
- Resolved an issue that sometimes caused players to not have a nametag equipped upon joining the game.
- Resolved an issue where a player leaving the server caused other players’ nametags to be removed.
- Resolved an issue that prevented the Rift Pass from opening.
- Resolved an issue where ragdoll physics failed to trigger properly upon player death.
QOL Patch - v1.0.4 Beta
QOL Patch 2026-08-10T22:00:00Z
GAME MODES
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[CHANGE] Mode: Task Mode
- [CHANGE] If a player is holding an item assigned to a task, the task highlight is visible across the entire map (the highlight shows even if the player is holding the wrong item).
BUG FIXES
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UI / Visual
- Resolved an issue where dying during the currency-collection animation caused the animating objects to remain on the map.
Hotfix Patch - v1.0.3 Beta
Hotfix Patch 2026-08-09T22:00:00Z
BUG FIXES
-
Optimization / Systems
- Resolved the issue where a failure to load a player’s skin would freeze the skin loading module and stop it from loading skins for other players.
QOL Patch - v1.0.2 Beta
QOL Patch 2026-08-07T22:00:00Z
MAPS
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[CHANGE] Map: Dollhouse
- [CHANGE] Special task items are now visible from a distance of 5.5m (was 4m).
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[CHANGE] Map: Prison
- [CHANGE] Highlight distance expansion now speeds up by 10%.
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[CHANGE] Map: Settlement
- [CHANGE] Highlight distance expansion now speeds up by 10%.
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[CHANGE] Map: Office
- [CHANGE] Highlight distance expansion now speeds up by 10%.
GAME MODES
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[CHANGE] Mode: Task Mode
- [CHANGE] Random task items are now visible from a distance of 5.5m (was 5m).
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[CHANGE] Mode: Key Hunt Mode
- [NEW] Added a key animation to make it easier to find.
- [CHANGE] Lockpicks are now visible from a distance of 5.5m (was 4m).
- [CHANGE] The key is now visible from a distance of 5m - 3m (was 4m - 2m).
DOORS & HATCH
- [CHANGE] Doors is now visible from a distance of 8m (was 7m).
- [CHANGE] Hatch is now visible from a distance of 8m (was 7m).
BUG FIXES
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UI / Visual
- Resolved an issue that prevented players from closing the player list in the lobby.
- Resolved an issue that caused players to be teleported when getting close to the kitchen wall on the Dollhouse/Realm 2 map.
- Resolved an issue where talking to the Noom NPC again displayed the message “[…] click the icon in the top left corner […]”, even though the icons are located on the right side.
Hotfix Patch - v1.0.1 Beta
Hotfix Patch 2026-08-07T22:00:00Z
BUG FIXES
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UI / Visual
- Resolved an issue where objectives were briefly displayed upon returning to the lobby
- Resolved an issue where attachments were incorrectly added to player accessories during a Push
- Resolved an issue that sometimes caused the nametag above a player’s head not to display
Pre-Release - v1.0 Beta
Pre-Release 2026-08-06T22:00:00Z
MAPS
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[NEW] Map: Prison
- Escape reward bonus: 100%
- Mode: Key Hunt Mode
- Realms: 1
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[CHANGE] Map: Candyland
- [CHANGE] The map has been reduced in size (both realms)
- [CHANGE] Highlight distance expansion speeds decrease to 0% (was 25%).
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[CHANGE] Map: School
- [CHANGE] Removed the extra sheet that contained answers for a different subject.
ANTI-CHEAT
- [NEW] An anti-cheat system has been added that automatically bans players.
BUG FIXES
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UI / Visual
- Resolved the issue where the player list would not update when a player left the game.
- Resolved the issue where no notification was displayed after an addon ran out.
- Resolved the issue that allowed players to open multiple UI elements at the same time (e.g. Rift Pass and Store).
- Resolved the issue where a player’s door and hatch escape counts displayed as N/A on the global leaderboard if they were not currently on the server.
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Gameplay / Mechanics
- Resolved the issue where shop stands in the lobby would sometimes stop working after a while and couldn’t be opened.
- Resolved the issue where the hatch would fail to spawn whe n the round timer was accelerated and only one player remained, if another player left, reset their character, or was moved to the lobby by the AFK detector.
- Resolved an issue where if a player completed or closed a task while standing in door, the door opening trigger set collision to true, preventing the player from leaving the room.
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Optimization / Systems
- Resolved the issue where a failure to load a player’s skin would freeze the skin loading module and stop it from loading skins for other players.
PATCH NOTES • 2026
PATCH NOTES • 2025
PATCH NOTES • 2024
CREDITS
Main Developer
Dawidxfx
Icons
M4rshmall_0w
Other things
UIStrokeAdjuster,
TopbarPlus,
Shimmer for GuiObjects,
Location Marker System,
Interface icons,
Models, Interface icons, Sounds
