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What do you want to achieve?
I want the lighting in my game to be even. Right now, one area is too bright compared to the others. The image below shows the difference. -
What is the issue?
This issue I am experiencing is that the one part is more brightly lit than the other one, I am unsure how to fix this problem. -
What solutions have you tried so far?
I tried looking, but couldn’t find much.
The image below, you can see the part to the left is more bright and light compared with the part beside it. Do note that I have tried disabling global shadows and cast shadows.