When I try and put a decal on another face it stops rendering the other decals on the other faces. The decals are there but they’re not being rendered.
Note in the image above all the decals have the same ID and are on different faces.
We’re using chunk loading to get around this and not showing the decals for players on a low graphic setting. Otherwise if anyone has any other suggestions we are more than open to try them.
Try changing it’s transparency (just the corner) to like 0.01 so you can still get the pixel look, but without the glitch. I’m curious to see how it goes.