Only Half Of My Model Was Imported To Blender

I am trying to make GFX for my game and I didn’t want to have to model my scene again in Blender so I exported the map from studio. However, upon importing it into Blender only half of my model showed up. A majority is missing and I’m not sure how to fix this.

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I know this isn’t a clipping issue because there isn’t any geometry in the places where parts are missing. If you know how to fix this please let me know as it would save me a lot of time rebuilding it in Blender.

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Are you absolutely sure you selected all the Parts, or did you select models when exporting it from studio to blender?

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Yea, I have tried grouping all of the parts and also exporting the whole place in File > Advanced > Export

But did you try selecting ALL the individual Parts, instead of grouping them into models?

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