Hi, so as of recently I’ve started learning Lua OOP and I’m particularly stuck at this part and I don’t know whereabouts I went wrong.
-- This is the module script code
local Module = {}
Module.__Index = Module
function Module.new(Player,EquipState,TypeName,Character)
local Object = {}
setmetatable(Object,Module)
Object.Player = Player
Object.EquipState = EquipState
Object.TypeName = TypeName
Object.Character = Character
return Object
end
function Module:printself()
print(self.Player)
end
return Module
------------------------------------------
--This is the local script code
local Player = game.Players.LocalPlayer
local Character =script.Parent
local OBJ = require(game.ReplicatedStorage.ModuleScript)
local Test = OBJ.new(Player,false,"Rod",Character)
Test:printself()
Screenshot of error: