Hi there. So I’ve created a rooms system for a game that I’m working on with somebody else where players can create and join rooms, with 2 objects:
RoomPlayer. Both are utilized in the creation and interaction of a room.
Now, I’m quite new to OOP-like coding in Lua and I’m wondering if the system I have created is inefficient or impractical. Please note I have not done any code in the client, only on the server.
Here’s my current code which you can review:
RoomsSystem.rbxl (31.6 KB)