As a Roblox developer, it is currently too hard to work with packages from the website, (not locally as the packagelink is easy to generate within an RBXM)
What I mean is that its not easy to maintain packages from within an external toolchain, especially publishing to all places that a package is contained within.
I can already accomplish most of this but it requires a .ROBLOSECURITY
token, and this obviously isn’t very secure, using an Open Cloud application connection would be much safer. With the planned release of public packages, it would be amazing if I could build an external package manager that works with them.
If Roblox is able to address this issue, it would improve my development experience because I could make a toolchain for managing roblox packages externally.