Open Flood Test+

Flood escape was actually open-source?!

MY LIFE IS A LIE.

No, Flood Escape isn’t open-sourced. OFT is used by Liquid Breakout, Flood Escape E, etc

hi guys a new update which hopefully fixes some bugs
— v2.5.0 - 7/7/2024 —
Fixed some bugs and now uses shiinazzz/ari’s zipline (wow so cool)
(thanks for the bug reports btw!)

1 Like

its a updated version of open flood test which is kinda a remake of fe2 (flood escape 2)

3 Likes

update again!
— v2.6.0 - 7/12/2024 —
Updated timelines to timeline v2
Updated LoadInLightingSettings function to support attributes

3 Likes

bug fixes! (thx .jduke)
— v2.6.1 - 7/13/2024 —
Fixed a inf yield in ButtonLocators script

2 Likes

bug fixes again! (thx .jduke for reporting them!)
— v2.6.2 - 7/14/2024 —
Fixed a bug with boosting and reset player speed when new round

2 Likes

hi just so you know, the rootpart size whilst sliding should instead be 2, 1, 1 otherwise ur walkspeed will be slightly decreased til you reset, i noticed this when creating my own a couple weeks ago so thought i may aswell say this x

Strange
image

This is a great fork of OFT, there are just some missing things tho

  • The Spinning walljump doesn’t work
  • The Ziplines don’t use the speeds they are set to use
  • The Fuse button doesn’t work
  • Different Liquids don’t work correctly (No-Swim Acid, Regain-Air Acid, No-Air-Loss Water, Depth-Multiplier Water, Depth-Multiplier + No-Swim Water)
  • The Airtanks don’t give the value specified inside themselves
  • Multiple Escapees can’t spawn

– You can find these problems in the FE2CM Map kit.

Other than these flaws, the game is working pretty flawlessly. I’m glad to see that the Acid/Lava bug was fixed and that this source is still being maintained.

thanks the stuff that are missing will be coming in future updates slowly (i am going to start working again in like a few days lol) but “Multiple Escapees can’t spawn”? If you could explain more that would be great!

ok maybe that wasn’t a thing now that I think of it lol

maybe u mean like if theres more then 1 escappe spawn then like it just stays at one?

No, like it adds another escapee you can also rescue

like rescuing 2 escapees instead of one?

Basically

charrrrrrrrrrrrrrrrrrrrrrrrrs

sounds like something liquid breakout has :thinking:

Actually, that was exactly what I was thinking of lol

Forgot to mention some other things:

  • Set Properties (Lighting) is broken
  • Set Camera Relative to player is broken
  • Key Bind settings are pretty unstable.

im high i meant 2, 1, 2 :sob: i wasn’t thinking whilst writing that but whatever!