[OPEN] Minigame Mania: Lookin' for mini game makers!

Minigame Mania Minigames

About

Hi there!

Yes, I made another minigame game. It’s been goin’ swell so far but it desperately needs more content. This is where you come in.

You can see the progress so far here.

About The Job

We are looking for some scripters to make some minigames using a premade template. So all ‘back end’ stuff is handled, we just need you to come up with an idea and whip it up.

Each minigame is written in a separate module script so its a really compartmentalized system and should be easy to make a minigame in a couple of hours or so.

Here is a preview of the template
------------------------------------------
--------------- Pre Script ---------------
------------------------------------------
local info = game.ReplicatedStorage:WaitForChild"Information"
local module = require(script.Parent.Parent.Module)
local minigame = {}
minigame.settings = {
	
}
players = {}
------------------------------------------
------------------------------------------
minigame.Setup = function(self,plrs)
	print"Setting Up"
	players = plrs
end

minigame.Spawn = function(self) -- players get teleported in
	print"Spawning!"
end

minigame.Run = function(self) -- actual gameplay
	print"Running!"
	module.countdown(5,true, function()
        --[[if done then
             return true
        end]]
    end)
	local awardInfo = {Type = "WinnerBoard",Winners = players} -- giving a tables of winners to the main script to process, a leaderboard format is availale as well.
	return awardInfo
end

minigame.Cleanup = function(self) -- destroying map etc.
	print"Cleaning up!"
end
------------------------------------------
--------------- Post Script --------------
------------------------------------------
return minigame
------------------------------------------
------------------------------------------

I will give send you a place with all the required scripts and what not to run the module.

There is also a seperate module with a bunch of additional API intended to make making the minigame as quick and painless as possible. There is a function to freeze players, a function to arm and disarm them, an easy way to distribute UI, etc.

I am hoping to be able to add as many minigames as possible – the grand goal is 100 minigames. So you could make just 1 or 57 if you wanted too… We will arrange payment and what not minigame by minigame.

Payment

We are paying 1k - 2k ish Robux per asset depending on complexity, let’s negotiate more privately. The preferred payment method is through group funds (Gamesmith).

If you make a bulk of them, we can arrange some sort of bonus.

Contact

You can contact me here on the Developer Forum or via Discord at: Zawie#1199

Thanks for reading! :slight_smile:

5 Likes

Are you looking for scripters or builders? (NEVERMIND I didn’t read that part sorry!)

When you say game funds, do you mean from group funds, or from percentage?

group funds, will edit

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