[OPEN] Scripter for Hire | Clean Systems & Polished Code

:wave: About Me

Hey! I’m a passionate Roblox scripter with over 4 years of experience, specializing in system design and game functionality. I love building clean, efficient, and modular systems—from UI to gameplay mechanics to fully custom features.

Whether it’s datastores, combat frameworks, or immersive gameplay loops—you name it, I can bring it to life.
(Only thing I don’t script is cars/chassis :red_car::x:)

I’ve worked with both indie devs and larger teams, and I always keep communication clear and code scalable, documented, and easy to work with.


:brain: Skills

:scroll: Languages: Lua (Roblox)
:wrench: Roblox APIs: Datastore, TweenService, Pathfinding, ContextActionService, UI, much more!
:file_folder: Tools: Roblox Studio, Trello, Git
:brick: Systems: Modular architecture, OOP, signal/event systems, clean module design


:hammer_and_wrench: Portfolio Projects

These are personal systems I’ve built to showcase what I can do. None were commissions.

:movie_camera: Realistic & Dynamic Bodycam System
:video_camera: First-person overlay, dynamic tilt, static effects, and battery life.
:arrow_forward: Watch Demo

:red_car: Realistic Dashcam System
:vhs: Simulates police dashcams with recording, UI overlays, and car-bound camera effects.
:arrow_forward: Watch Demo

:satellite: Find Missing Radio Parts Quest System
:compass: A scavenger-style quest system with objectives, progress tracking, and rewards.
:arrow_forward: Watch Demo

:watch: Real-Time Watch System
:mantelpiece_clock: Real-world time synced in-game with animated UI and custom skins.
:arrow_forward: Watch Demo

:rotating_light: SecureGuard Pro 2000 [Alarm System]
:rotating_light: Security system with sensors, alarms, and remote control modules.
:arrow_forward: Watch Demo

:movie_camera: VigilEye Pro 4000 [CCTV System]
:camera: Full camera system with zoom, camera switching, and simulation effects.
:arrow_forward: Watch Demo

:window: Glass Shatter FX
:boom: Physics-based glass breaking with particles, sound, and debris simulation.
:arrow_forward: Watch Demo

:gun: Advanced Modular Gun System
:wrench: A robust, scalable firearm system supporting multiple weapon types (G17, M4A1, MS24). Features include recoil patterns, realistic reloading, magazine system, fire rate balancing, and smooth weapon switching for FPS/TPS setups.
:arrow_forward: Watch Demo

(More in progress!)


:briefcase: Commission Portfolio

Client work across a range of gameplay systems and mechanics.

:t_rex: Dinosaur Attack System
Random AI with player detection, target selection, and attack logic.

:art: Color.io System
Land-claiming painting game with tile logic and leaderboards.

:bomb: Mortar Artillery System
Arc calculation, shell explosion effects, and base damage simulation.

:cake: Cafe Bake System
Ingredient mixing, timed baking, and custom pastry generation.

:airplane: Avia Masters Plane Game Systems
Flight mechanics, airport logic, and passenger event systems.

:game_die: UGC RNG System
Rarity-based gacha rolls with UGC prize support and animations.

:cupcake: Cafe | Worker Team Showcase
Role-based jobs: baking, delivering, cashier, and more.

:coffee: Cafe | Customer Team Showcase
Ordering, eating, and immersive gameplay for customers.

:fishing_pole_and_fish: Fishing System
Dynamic casting, fish types with rarities, and selling system.

:arrow_forward: Full commission previews: YouTube Playlist


:video_game: Games I’ve Worked On

:rocket: Released Games

:milk_glass: Milk Store Line Simulator (2024)
Wait in massive lines to “find your dad” in a hilarious simulator adventure!
:link: Play Here

:door: Portal RNG (2024)
Open portals to roll for random events, loot, and funny chaos.
:link: Play Here


:hammer_and_wrench: Coming Soon

:balloon: Ride A Balloon [2 Player-Obby] (Releasing 06/04/25 or sooner)
Team up in pairs to cross floating obstacle courses on balloons!
:spiral_calendar: Event Link

:athletic_shoe: Get Shoes at 3 AM (Coming Late 2025)
Chaotic solo adventure where you battle the bizarre just to grab new kicks.


:alarm_clock: Availability

I’m available 6–9 hours on weekends due to school on weekdays.
:white_check_mark: Quick to respond, flexible with project needs.


:money_with_wings: Payment

Pricing is flexible depending on task complexity.
:white_check_mark: I accept after-completion or per-task deals.
Preferred: Robux


:mailbox_with_mail: Contact

:envelope_with_arrow: Forum DMs (preferred)
:bird: Twitter: @TrooperLaw55
:speech_balloon: Discord: SilverLaw#9570
:camera_flash: Instagram: @trooper_rblx


:zap: Let’s Work Together!

Whether you need a full system or just a small mechanic—I’m here to help you build something awesome.
Let’s turn your ideas into reality. :rocket::video_game: