I created a module that allow you to zoom in and out on image button and image label. Here is a preview:
Here is the game where you can try it out(it’s open source)
Here is the documentation:
<class> image_zoomer.set_zoom(<GuiObject> Image)
Example:
image = image_zoomer:set_zoom(script.Parent)
create a class where you it apply the zoom effect bellow(it already have default parameter)
image:set_duration(<number> 0.1)
apply tween time(
)
image:set_easing_style(<EasingStyle> Enum.EasiingStyle.Quint)
Set a custom easing style.
Here is a example script:
local replicated_storage = game.ReplicatedStorage
local image_zoomer = require(replicated_storage.ImageZoomer)
object = image_zoomer.set_zoom(script.Parent)
object:set_easing_style(Enum.EasingStyle.Quint)
Here is a example place(the place is open source so you can understand how to use the module a little better)
Here is the module:
https://gist.github.com/ViniDalvino/7bd270f0519fa6535b531f7228fe9b39
I would like to end this thread that I would like to have your feedback on how I can improve my code. Thanjk you.
How is the library easy to use in a scale of 20
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