Most games have a radio system of some sort, and I feel like in most cases they are very lacklustre in terms of what they do. I feel like some of the hardest features to implement is the “loudness scaling”. Which is a feature that is usually just scaled to a certain size over and over again/ I’ve actually made the radio scale based on the “PlaybackLoudness” property. Another cool feature I did is a mute button. It actually works really nicely and only lets you listen to what you play. You can do whatever you want with this, and I’ll leave it up to you to decide what you’ll do with it.
Download the Place: radiosystem.rbxl (31.4 KB)
Or try it in-game:
Hope this helps everyone curious in doing this sort of thing!