[OPEN SOURCE] Sabers Unleashed III is out

As any who have been following my development journey may know, in 2021 I released the first Star Wars: Sabers Unleashed game after being inspired by the game Lightsaber Battles 2 by Serphos. Now, nearly three years after the release of the second game, I have released the third and final installment of the series.

Sabers Unleashed 3 spent nearly 3 years in development by me, and went through three rescripts (one of which I released as the open source Sabers Unleashed 2.5). When I began working on the series, I had far more time available to me to work on my projects and wasn’t as occupied. Fast forward to now, I am as busy as ever and hardly have had time nor motivation to work on the project. Sabers Unleashed 3 culminates all of my major ideas for this type of combat into one, and emphasizes what I believe to be the best version of it, as it emphasizes many of the glaring issues previously and truly builds upon the original ideas I laid out.

That is to say though, Sabers Unleashed 3 is not and likely will not ever be finished. I rushed the final product out the door because I simply ran out of motivation and time to complete it to its full potential. After working on the same lock on combat system for 4 years I am simply burnt out of it and wanting to try something new. Sticking with the theme of my previous post however, Sabers Unleashed 3 is open source on launch. I hope that its features can help with anyone looking to develop these types of combat systems on the platform.

Some of its notable features are

Vastly Improved customization menu with previews

Main menu support and map loading support

Virtually every saber type imaginable with stats and features

AI storm troopers that react, shoot, and chatter
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ATAT Walker that is fully animated and star fighters

Full 360 degree guard wheel

Mobile/Touch support

Dynamic Rumble and Haptic feedback for controller as well as full controller support

Fully completed clashing system with finishers, music, and sudden death

Cut VFX

And many other features not outlined here.

Sabers Unleashed was a great series to work on and while it may not have an epic send off I am happy with what I have developed and look forward to seeing how others in the community use my work. All I ask is that you credit me so that others may find it.

Thanks everyone

19 Likes

Wow this is… literally amazing.

I mean, this is a almost FULL game with VERY impressive features.
Seriously, youve outdone yourself…

I just have one question… Is the game CURRENTLY open source? I cant seem to find a link/download in the post…

But MAN, thank you. From everyone!

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Yes it is, I forgot to paste the link in it. It should be in the post now, here it is just in case: Star Wars: Sabers Unleashed III - Roblox

thats still just a link to a place thats closed source, im not sure you have this in the right category atm.

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Yea, might want to put this in #help-and-feedback:creations-feedback.

If you are going to open source so people can download it, keep it in this category.

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Fixed the issue I didn’t save it when setting it to open source @RedSuper007

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Awesome but is the blocking not work when I get shot by these storm troopers or duel with lightsaber user?

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umm, it does not seem to swing the saber with left mouse click…

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Oh, that’s actually awesome! I’ll have to check out the storm trooper code, good enemy ai sounds great! (Also, nice avatar)

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You have to be locked onto a target to swing your saber.

This is so sick bro.
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