Hey Everyone!
i know the scripting of the game isn’t optimized too well, here’s why I say that:
it took me 2 hours to make this game for people to learn simple wordle coding from it.
im doing it for fun
Here is the File of the Game
File:WorldGame.rbxl (78.3 KB)
Hi! Cool game. Really cool. As you said it has many minor issues, but i found very unnecessary thing:
local success,errormessage = pcall(function() local response = http:GetAsync(url) end)
Why send http request, if all possible words are in 1 module?
I know this was a throwaway project for people to learn but there’s so many bad practices, unnecessary things, and unnecessarily long code which you might not want to pass on to other scripters. Nice contribution tho.