Open Testing | Flex Your Time 2

Hey!
Our Studio is working very hard on our latest Game Update, and we have reached Milestone 4.
Normally around here, we update the Test Server and make this kind of topic.
(5) Flex Your Time 2 | Testing Servers - Roblox
So, go through it, and please point out any bugs, feedback or ideas! They are all brought to the entire development team.
Thanks!
For anything, go to
Flex Your Time 2 | Testing Server Log - Bulletin Board - DevForum | Roblox
for any updates on the game’s testing phases.

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Looks like people are getting kicked for no reason, if tyou are experiencing this please send a screenshot of your console here!

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We never got any feedback, it is appreciated!

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The game is overall pretty good. My little brother and I had some fun with it.

There is a slight menu bug where you can walk around before you click “Play Game”, but besides that it’s great!

I’m excited to see more people using Echo Chat. It’s pretty underrated. :slightly_smiling_face:

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Thanks for the feedback! Most people said the main game is pretty boring, so glad to see some people enjoy it! Maybe it wasn’t necessary to make a full-blown house builder lol

But yeah, EchoChat is amazing!

Thanks for the feedback and I hope to see you on the day of 1.5b release!

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What’s the reason for the custom cursor? Makes it a little awkward to click buttons.

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It looks better than the Roblox one in my opinion

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the custom cursor is huge on my screen, you should fix that

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It’s only 64x64, idk what’s so big about it.
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This is how big it is on my screen

It’s annoying how big it is, and its very awkward.

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This was my reasoning for asking why the custom cursor was used. It makes it awkward to click buttons since you have to click in the middle of the cursor to get it to do anything.

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I’m fixing all the major bugs rn. Expect an update soon

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There is 2 problem I encountered at the first second joining the game.
1: The leaderboard UI is collided
2:I can’t close the menu UI (If I click the close button it will pops up the credits UI)
Overall, the game is boring and unoriginal. If you wanna make a good game with an unoriginal game point then you need to make something that makes your game unique and not just a same type of game that already exist on Roblox.
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Nice updates…

I like the name tag that you gave me: Retired Dev :smiley:

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Every single roleplay game: Omg yez so roiginal :ok_hand:

Us: tries to make 1 single flex time game: everyone NONnoAOan0N0 unoriginla NOOBS :flushed: :flushed: :angry: :rage:

But anyways, thanks! We are adding more original things in the future. Thanks for the feedback!

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Kinda did a mini update to it, we would appreciate ou checking it out!
Just the “really annoying” things people were saying:

  • Made cursor smaller
  • Playerlists dont overlap anymore
  • Build Mode Still Halting Loading for many users
  • Made the sounds on the loading screen quieter
  • Improved Loading times (game and chat)
  • Improved on FPS counter
  • Cursor wont appear on Mobile anymore (May break for touchscreens, watch out!)
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    (It updated on the Heartbeat, instead of Stepping)

NEW PLANS

  • Planning on adding “Block Player” button to playerlist (credit to @BlueSanik for the main stuff, and for one of the best custom chats on Roblox!)
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Ok, so some feedback
The game took nearly a minute to load in
Gui is… weird and it overlaps with each other
It also isnt very aesthethically pleasing and sometimes doesn’t match with other ui?
Apart from the glaring UI problem the game is alright but there’s not much to do which I know is the whole point but that’s not exactly the best gameplay.
I’m not saying to completely redisign the gameplay just add stuff like obbies and minigames that give you points as rewards

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We are adding house building, maybe that in the future as it’s highly requested

I’m planning on redesigning it 100%, as most of it does not fit lol

What was your Frame Rate and Debug ID (in console, warning orange text)?
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It would look like this.

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Frame rate was 39 on a mid-end pc, you might want to work on the optimization
And I didn’t check console

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Maybe try turning on Low Detail Mode…?"

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