I’m working on a card pack opening system in Roblox Studio inspired by Grow a Garden’s seed pack mechanics. Right now, I’ve set it up so that when a player buys the CommonPack Tool from the shop and clicks the air while holding it, the pack disappears just like in Grow a Garden.
From here, I want to add the next steps:
- Show a sliding animation like gag while the pack is “opening”
- Randomly select and display 1 of 10 possible cards
- ( i can make this myself) system that puts the reward into a custom inventory that’s not part of the hotbar
- Instead of viewport frames i just have images of cards i can use ( i just need to figure out how to make like the sliding with randomised possiblities and stuff because i cant do that lol)
I’m looking for advice or examples on how to create these animations and handle the card selection and display effectively in Roblox Studio. If anyone wants, I can also share the script I’m currently using for the pack opening interaction.
Any help, tips, or script samples would be greatly appreciated! ![]()