When I open a UI in my game, it causes the chat to go away .why is this?
Thats the thing, I dont know what script it is, I wrote all the scripts though and did not do anything to mess with the chat
In any of your scripts have you disabled the coregui, this will disable the chat?
Something like this:
game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.All, false)
Nope, and the chat works until the user opens a frame
Then what happens? the chat window icon disappears or just wont expand?
Post your UI script.
I figured it out, I had a thing where I wanted to hide the menus whenever another menu was opened, and I had it close all of the members of the players GUI because I forgot that Core was stored there
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