Opinion on my game?

Hello everyone! I am a small Roblox dev with a decent incremental simulator game. The title is, “Samurai Masters,” and I need your opinion on it.

The games target demographic is 6-10 year olds, I am trying to hit higher income countries such as the UK, US, Australia, the Netherlands, and so on.

I would like to see if YOU think it is a decent game with potential. I am trying to hit at LEAST 100 cc players.

Game:

I would also like some additional info, such as sponsoring tips, a better demographic choice, how much I should spend on sponsoring, and so on.

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Fix the hitboxes.
The hitboxes when you hit with the sword are completely broken.

If you don’t mind, could you give a slightly better explanation?

Does the hitbox not work entirely, is it spotty, or is it just poorly made?

Thanks for the feedback nonetheless.

It’s both spotty and poorly made. Some hits don’t register and that makes it much harder to play when you’re unlucky and half of your hits don’t land.
By the way, i’d recommend for you to make the detection reach for the npcs smaller as you can easily get ganged up on.

Also decrease the first ennemies’ damage a bit as i think it’s too much for new players considering the audience you’re trying to target.

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Not only is your game very generic, but the UI is poorly designed.

When making a Roblox game, it’s important to keep this question in mind: “What will make my game stand out from the others?” Your game, unfortunately, does not stand out.

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I mean it’s a decent game.

But it’s a simulator, and I’ve seen enough of those on Roblox. The UI is also not the greatest and the scripts seem to barely be working sometimes.

The game is also not an original idea in terms of simulators, which doesn’t really make it stand out.

The game DOES have a nice gameplay loop and replay-ability.

Good game. Keep scripting.

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Understandable. Thanks for the feedback!

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