Opinions and suggestions for Weapon fighting game?

Hey Yall! For about two weeks, I’ve been working on a weapon fighting game with unique mechanics and gameplay as one of my first serious projects on Roblox (I’ve had other games that started off well, but failed due to lack of motivation)! I feel that I am close to finishing the game, however something tells me that there is a lot missing, and I just can’t put my finger on it.
Any advice and/or ideas would be highly appreciated!

Quick Update:
-Revamped UI
-Better swing animations

Game link:

…What are these sword swing animations.

However, can i be a animator? And your roll animation just plays a animation and your UI isn’t so great…

1 Like

I appreciate the offer, however my project is mostly solo (aside from testers), as I want to get used to all aspects of Roblox Studio. I will try to rework the animations and UI, thanks for the advice!

1 Like

Game seems creative but, there are some slight problems.

When you start, you are given 5 weapons which, for myself after playing a bit, made me think: “What am I supposed to do with so much weapons?” and that’s what people will think. There is no progress factor at the which is the powerhouse and the whole reason top games on roblox almost always have any sort of improvement, skin or any effort payback type of advances.

Another would be map wise, but it is easily fixable by making some sort of map with fun things to do to entertain a viewer

I believe if you took one of these in consideration and look how the top game work, I am sure you will success!

1 Like

Thank you for the advice! :slight_smile:

I probably should have mentioned this, but the map isn’t entirely done, and I do have some plans on changing it up to be entertaining and enjoyable for others. I was just more mainly concerned on other game factors like UI, Animations, and other stuff that I have lesser experience with.

I Also like the idea of a progression to go with the weapons, so i’ll consider a currency system for getting new weapons through in-game value, as well as an inventory to go with it!