So as a main menu i have decided for the camera to be moving across scenes and maps which will be featured in my game, and i am finding it difficult to decide if this is good enough or if i should add/change something.
Hello! I like the textures because they fit the theme a lot. The darkness behind, you could add some props that match the theme to make it fill the scene if you like. Besides that, I really liked it!
Thanks for the reply. I’ll try to add all the features have have listed above. Here’s the scene with the ambience turned down (Still need to add more props and features). if you could give me an opinion on how it looks now i would really appreciate it!
I love the scene and small details you included in the menu area. Is this a type of abandoned game your going for? Is so i suggest that you add some lights inside hanging from the ceiling, flickering on and off maybe that would add a nice addition to the place, since the building looks like it’s been there for a while. Maybe add better material for the objects that are inside consider throwing a rust material to it. I would also add some objects to the floor, making them look broken or shattered parts laying on the ground.
This is supposed to be a shed where a killer, who escaped his torturer who kept him in an underground facility since he was a kid, is taking refuge in and planning how to murder his next victim in his brother’s family. (Because of how the brother took money from the torturer instead of saving his own brother).
Very deep story, the way i said it made it sound like i really went over the top but in the game hopefully it’ll seem like it actually happened.
I personally think it looks superb but if you want to test around a bit more you could try adding a bit of Blur but only like 1-4 max and maybe some bloom. Like I said it’s just to test around and to see how it looks like. I think it looks great though like I said before.
I hope this will help you a bit but you surely don’t need it
Hey! The first thing I noticed about this scene was the broken wall in the background. Instead of just making it a hole in the wall like you did, maybe make it look as if the planks were ripped off the wall. If you want to add even another touch of detail you can make the planks splinter inwards or outwards as if someone took a sledgehammer to the wall.