Critique and feedback is appreciated. Everything apart from the wood texture and the font is made by me.
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@Craftero
@0Skyz
@hoosmany
Critique and feedback is appreciated. Everything apart from the wood texture and the font is made by me.
Solid 7/10
Some light confusion at first-glance since this roop is typically store-like
Which doesnât forcely make it a obvious âinventoryâ, but it is fine regardless of that.
Itâs on purpose, but there is actually no reason that the frames with contents doesnât fill up the whole board,
The Exterior design, like wood & nails are decent, the details & color are light, which turns out nice naturally, the item case have a light gradient aswell that makes the small rounded light square more noticeable, very good choice on that.
in my opinion, i donât like the text at all, it suddently turns as âsquishyâ, and does not suit the theme at all as itâs all straight lines or repetitive shapes, which definite the whole pack as âorganizedâ, and the typography make it messy due to itâs randomness of courbes, all cute.
Thank you for the detailed feedback. Iâve kept it nine squares as I there will be bird icons in there need to be visible and not tiny.
I see, well, i assumed this case would have been a zoom version of the selected product
if itâs not the case, what is it for ?
This is an inventory for âyourâ birds. There will be pictures of the various birds that you have collect in the game. That is a display for the current bird youâve selected. A large picture. There will be a scroll feature implemented.
Hi There! First off, I wanted to say how amazing this looked! I love the attention to detail and the wood texture aspect. I do have suggestions though.
I like the creative shop-facade theme of the UI. However, a few things you could do to improve this:
Padding - Fix all the padding and whitespace issues. Basically, use scale and Aspect Ratio constraints to make sure everything is proportionally sized and spaced out.
Text Consistency - It looks like you are using dark border lines on the stats bar text, but the text box above has a transparent search with no black border visible. I think maybe if youâre going to use custom text make it more consistent and create artificial shadows with underlying ImageLabelâs that have ImageColor3 = RGB(0, 0, 0).
Sizing - I mentioned above to use Scale and Aspect Ration constraints, but also think about this from a userâs perspective. I want to be able to easily see my inventory items, so maybe only put 3 boxes per row in the inventory instead of 4 and decrease the padding in the UIGridLayout.
Color - The tan is nice, but I feel like the orange and yellow colors make it all a little too homogenous. I think more contrast from a material design colors grid might help. Maybe ditch the inventory sign on top of the store, and put the text âInventoryâ on the top-left of the grid and move the search box to the top right. Also, color the roof a red and white or blue and white color.
Hereâs my $0.02:
Hope this helps man! Looks great so far! Keep going
Well, I think you must allow users have more items in their inventory, in order to fill the empty space. Also, make the Search GUI bigger.
Thereâs space for 16 items + a scroll feature.
It is perfect for a store but not so much for an Inventory, even so, I think it would be better and more consistent that the Health, Damage and Level texts have no outline but a drop shadow like the Inventory text.
It is better, I would just recommend to still change the angle of the shadow to 90 degrees, and maybe decrease the size of the shadow as well.
Also to add onto what you said, Iâd change the font of âhealth, damage, levelâ as it doesnât compliment the canvas itâs on.
The light yellow shading at the top left corner doesnât fit in with the rest of the UI, I think you should put the shading on the bottm right, as the shadows of the frames start on the top right
Iâve used the same background for the store, I decided to keep it for consistency. Hereâs the newest version. It looks bland without the top part.
I didnât expect you to change the font, itâs very thin. (And does not combine with the Inventory text) But itâs good that you removed the outline.