Opinions on unique abilities or gear

I am currently making a round-based surviving game and need opinions on something:

There will be different types of survivors and don’t know if I should add gears or give each survivor a unique ability. Both have its pros and cons

Unique ability:

  • Can match with the survivor design
  • You can tell which player has which ability easier
  • Players may like the character and not the ability or vice-versa

Gear:

  • Each player can wear whatever survivor they like
  • More variety and easier to implement more
  • Some survivor designs will go unused (let’s say, a weird character or very simple ones)
  • Gear
  • Unique abilities

0 voters

Feel free to give your opinion:)

3 Likes

A unique ability: probably swap with the other players like inventory or position and Gear: Grapple hook so that they can go one place to another.

That is all of the ideas I have for now

1 Like

I think unique abilities would be more fun than gears. It would probably make the characters play a lot more differently than if it was just gears, maybe each character has some sort of downside attached as well. (I am assuming unique abilities are passive)

1 Like

In my opinion, unique abilities assigned to the characters will make your game less confusing. You could always have one main ability for the character, and then also a smaller gear which the player can choose themselves.

1 Like