I need help optimizing my game. It takes a long time to load, so I used RemoveDefaultLoadingScreen
to observe the loading process, and it appears that the game renders for a long time on startup until everything is fully loaded. How can I fix this? My map is quite large and includes many grouped parts and terrain elements. I’ve checked script performance, but there doesn’t seem to be much activity there.
its probably cause of that huge map, maybe try spawning far away from the starting map (with streaming enabled so that the map doesn’t load) and then creating options for low detail and high detail mode.
Yeah It loaded in waaay faster with streaming enabled, Is there a setting you recommend using? Or is it best to leave it as it is in default?