hello, i want to know how to optimize my game to avoid performance problems, I’ve had sound delay, animation delay, etc problems
and I’m having a blur issue that keeps appearing in the roblox app but not in studio, the game blurs randomly for a few seconds
One thing you can do to prevent the delays is to move them to the client instead of the server. You can perform all of those things on the client and it remove all of the delays so the client does not notice it.
Regarding the blur. I have never seen that happen before.
regarding blue
are there any free models?
otherwise search up “blur” in the explorer and see if it is placed anywhere in-game
There isn’t really a way to check for script performance in studio yet, but you should minimize the number of physics in your game (like unanchored parts) and unions. Is your client having performance issues or is the server having issues?
i dont think i can search those up on the app
They means there could be a script that adds the blur when its an actual App game so that the owner does not notice it in studio, Go to studio and click this at the same time CTRL + SHIFT + F then type in the search bar “Blur”. Another option is to type in explorers search bar “Blur”