[strike]Due to relative comfort, I like to use ROBLOX Studio’s vanilla tools, but I often find myself having to resort to either the command line or plugins (such as cmdUtl) when I need to move things relative to their faces rather than the axis (such as shifting a part parallel to its front face left).
Having the option to toggle between “moving parts via axis” and “moving parts via lookVector/faces” in ROBLOX Studio’s set of tools would help decrease my reliance on scripts/plugins for building and increase how much I enjoy building with vanilla tools. Something similar to cmdUtl’s “First” movement option would be nice in my opinion*.[/strike]
Edit: Ctrl + L
*in cmdUtl, when moving multiple parts with “First”, it would rely on game.Selection:Get()[1]'s rotation and move everything else relative to that part. This implementation would be nice too, being able to move multiple parts along the first object’s local axis.
[size=2]Sorry if this has been suggested before. More of a lurker than a poster, lol[/size]