I feel as developers we should be trusted with an option to set the standard graphics quality of players when they join our games. This ability for developers would allow us to make bigger, more content packed games that don’t necessarily require pretty graphics, rather, smooth gameplay for a big game. I know that clearly, if a player was lagging, they might as well just change it themselves, that’s what it’s there for, right? Well, just from common sense I think it’s obvious that even if a place were to suggest players to change their graphics, the millions of users playing it on the front page, whether they are new, lazy, casual, whatever it may be, the majority won’t go through the hassle of changing it. I’m working on a content packed game, lots of developers are, and I’m sure others can find an option like this in studio helpful for making the grand game they want to, without worrying about the 90% of players that will be lagging and leaving. Can you please add an option in studio that allows us to choose the standard graphics quality of a player when they join our place? It would be verrrry helpful
Well with UserSettings(), you can read their graphics level and suggest go the user that they’ll have a better experience if they adjust their graphics settings.
Certainly not. We should not be touching such a thing. Users set their own graphics in order to allow them to experience a game as they wish.
I can not name a single game in existence that has ever set your graphics setting for you, unless it’s for optimization purposes. ROBLOX does this already. We don’t need it.
Or performance, that 9 year old kid playing on his mum’s crappy old 2005 laptop with quality level set to 1 or 2 is the max that laptop can take.
Or performance, that 9 year old kid playing on his mum’s crappy old 2005 laptop with quality level set to 1 or 2 is the max that laptop can take.[/quote]
You could turn that argument around and say that kid is running Roblox on level 9 or 10 without knowing any better, and we should be able to fix that.
Really though, the best option is to just let the player decide whether they want to squeeze out more speed or quality from their game.
That’s a personal user setting that is saved across all games. Developers shouldn’t be touching it. Just read it and recommend a graphic setting for an optimal experience.
That’s what Ubisoft said #30fpsCap
Don’t you guys agree that there’s millions of players that won’t even touch the menu, more so the graphics options? Even if it’s suggested to them in a game. The reason I want this is so I can have the players in my game be set to the lowest graphics (normally they would be in the middle, which is standard). If I can set them to the lowest graphics I would have millions more players playing with no lag, otherwise for the majority of players playing the content packed game, they would receive unpleasant lag with the middle graphics option. If our game doesn’t need good graphics quality to look good, we should be able to have the option to set it to the lowest graphics for all the users that join, because the majority will not do it themselves.
With this I’m not talking trying to make an optimal experience for players, I’m trying to make a content packed game that with normal graphics speed would be laggy, but once set at the lowest option, would not lag.
And to clarify, if my original post didn’t point it out, players won’t be forced to keep this graphics quality in the game, it will just be placed at our recommended spot automatically, if they really wish to, they can raise it. This would be better because those who actually want to change it can, while the millions of players that wouldn’t bother changing it down, already have it down.
This. Again, you shouldn’t be touching the graphics setting of the user at all. Just warn them that the game is demanding and recommend a lower graphics setting if they lag and instruct them how to do so. If players don’t touch the menu then that’s their fault.
It is their fault but I want to have the many users who don’t change it to not lag. They are important. What is the downside of being able to change the starting/on join graphics speed of players? I only see an upside
How about continuously changing their graphics to level 10 and they can’t change it back because the game is setting it.
I have a horrible computer, I wouldn’t like it if some game set my graphics to 10 all the time.
You are thinking too deep into this. let the player set it themselves. I’m sure most players know how to do this at least. If not then just make a message when they join. It’s up to the player to decide what setting works best for them. That’s all you really can and should do.
I don’t know where you’re getting your info, but I am quite certain you’re pulling this crap out of thin air. You’re insulting the player’s intelligence, if they are lagging; they will try and turn down the graphics. If you tell them how to do it, then it’s out of your hands.
Your reasons for wanting this are very flawed, there are some games that do this automatically; but the same goes for asking the user to do it themselves and then tell them how to do it.
Even make it a popup, with an option “Don’t remind me again”, and tell them how to do it. They apparently don’t know how, so tell them.
They wouldn’t be forced to be level 10, like I said, it’s only my own ‘recommended’ level that I would set it to for my place. They can change it freely, it’s just set to that spot on-join. And this wouldn’t be for high numbers, it’d be ideally for low ones, for my game specifically, the lowest. I’m not insulting the players, but there are many that would not go change it even if they were constantly reminded, thousands of players don’t even know how to chat, they rarely interact with guis, some ignore text completely, I myself used to be like that. All I want to do is to set my laggy game at the lowest graphics speed for all the players that play, and if they think their super computer can handle it, they can set their graphics higher.
If game config files get reset for me, I get extremely upset. Games editing my ROBLOX settings would generally have the same effect.
This reminds me of the restrictions that cannot be tolerated with ROBLOX development. Obviously the developer should be able to change this setting, but it is not right to force the user into a specific graphics quality.