Or statements not working

I’m trying to make my loop stop when SpleefTime == 0 or numberPlayersOnTeam == 1 or #players == 1
However, the loop only stops when SpleefTime == 0. numberPlayersOnTeam does not work or #players == 1

timeVal.Value = SpleefTimeDefault
repeat
	timeVal.Value = SpleefTime
	SpleefTime = SpleefTime - 1
	task.wait(1)
until SpleefTime == 0 or numberPlayersOnTeam == 1 or #players == 1 -- Here
for i, v in pairs(Players:GetPlayers()) do
	v.Team = game.Teams:WaitForChild("Lobby")
	v:LoadCharacter()
end

This is not the entire script, it’s just the part I’m experiencing issues with.
Please let me know if you have any questions! I will be more than happy to answer them
Thanks! :slight_smile:

Could you show me your “numberPlayersOnTeam” area of the script, Like how did you assign the variable? You might just have to add a “#” in front of it but I need to see the var to confirm

Hey! Thanks for the response :slight_smile:

Here it is:

local playersOnTeam = game:GetService("Teams").Playing:GetPlayers()
local numberPlayersOnTeam = #playersOnTeam

local doesn’t work how you expect it to work. It’s hard to explain so I’m not going to explain it.

Try this instead

timeVal.Value = SpleefTimeDefault
repeat
	timeVal.Value = SpleefTime
	SpleefTime = SpleefTime - 1
	task.wait(1)
until SpleefTime == 0 or #game:GetService("Teams").Playing:GetPlayers() or #players == 1 -- Here
for i, v in pairs(Players:GetPlayers()) do
	v.Team = game.Teams:WaitForChild("Lobby")
	v:LoadCharacter()
end

btw #players is likely won’t work as well but I can’t replace it as I don’t know what did you define it as. Replace it like how I replace numberPlayersOnTeam

your value of playersOnTeam and player does not update try this

local Players = game:GetService('Players')
local playersOnTeam = game:GetService('Teams').Playing

timeVal.Value = SpleefTimeDefault
repeat
    timeVal.Value = SpleefTime
    SpleefTime = SpleefTime - 1
    task.wait(1)
until SpleefTime == 0 or #playersOnTeam:GetPlayers() == 1 or #Players:GetPlayers() == 1 -- Here

for i, v in pairs(Players:GetPlayers()) do
    v.Team = game.Teams:WaitForChild('Lobby')
    v:LoadCharacter()
end