New Event: Isle of Brawl
- Let the brawl begin! Complete missions included in the Brawl Battle Plan and obtain Brawl Tokens, which you can exchange for awesome rewards in the Battle Supplies event shop!
- Phase I: Battle Preparations is unlocked immediately.
- Phase II: Ready, Set, Brawl! unlocks on August 28, 2021 8:00 AM (UTC+8)
- Phase III: Fight for the Throne unlocks on September 4, 2021 8:00 AM (UTC+8)
- Please see in-game event page for a real-time countdown
- Event Rewards:
- Medallion of Brawl (Accessory)
- Glove of the Brawler (Gear)
- Brawling Ring (Hot tub item skin)
- Ode to Glory (Furnace item skin)
- Brawler (Chat tag)
- Ready, Fight! (Chat badge)
- x10 Mystery Bags
- x5 Bloxikin Capsules
- x3 Golden Mystery Bags
- x10,000 Tycoon Bux
- During the event, the chance of Weapon Chests dropping is boosted.
New Items
- New Skin Bundle (
2,7001,500): “Legacy of Solaria”- Contains:
- Sunshine Monolith (Lighthouse item skin, Island Expansion Lv. 10)
- Solar Forcefield Generator (Forcefield Generator item skin, Island Expansion Lv. 10)
- Solarian Security Gate (Owner door skin)
- Energized Starsteel Producer (Sunstone Mine item skin, Third Floor Lv. 3)
- Solar Concentrator (Crystallinator item skin)
- Sunshine Knights’ Armor (Lv. 3 Armor item skin)
- Solar Gate Replica (Starry Gate item skin, Second Floor Lv. 2)
- Solar Flare (Ray Upgrader item skin)
- Trilaser Ore Treater (Solar Upgraders item skin, Rooftop Expansion Lv. 5)
- Contains:
New Mystery Bag Item Rotation: Isle of Brawl
- xMythical:
- Heartslasher
- Mythicals:
- Rockstar Reckoning
- Springwrath Minigun
- Legendaries:
- Tropical Pineapple Dagger
- Iron Heart Bulwark
- Sunshine Barricade
System Adjustments
1. Equip Limits
- Equipped accessories are now limited to 5.
- Equipped gear are now limited to 5. This does not include gear obtained from weapon chests or the armory.
2. Changes to equipping/unequipping during combat
- Adjusted how unequipping weapons during combat works:
- Before: If any player whose HP is below their Max HP tries to unequip any weapon, then the weapon will only be removed upon respawning
- After: Players will now be able to equip or unequip any gear while their HP is below their Max HP
- Players can no longer equip/unequip Accessories/Costumes during combat
3. Changes to Regenerative Food Items
- Players will only be able to use one Regenerative Food Item every 120 seconds.
- Changed the stats of the Gingerbread Bag and the Three Year Anniversary Cake into: Restores 10% of Max HP and an additional 20 HP.
- Changed the stats of the Lemonade into: Restores 10% of Max HP and regenerates 5 HP per 5s for 30s.
4. Changes to Game Loading
- Before: Entirety of Ore Tycoon 2 is loaded upon joining
- After: Only portions of the game that is immediately needed is loaded. Other portions will be streamed once needed.
5. Changes to PvP Invulnerability
- Players who get damaged or is damaged will now remain vulnerable for a set amount of period, even if they unequip their weapons. This period resets whenever they initiate fights or get damaged while the combat timer has not run out.
Improvements & Optimizations
- Improved the mobile Scope button
- Weapon scopes can now be toggled by going in first person and right-clicking (for weapons with scopes)
- The Heal Pad now provides boosted healing if you have not been in combat for a while
- Updated the Starter Pack offer color scheme
- Made the ordering of the Close/Purchase buttons of the Starter Pack be consistent with Roblox’s purchase prompts
- Optimized the tab switching animations for the Shop/Inventory menu. Gamepad users can now quickswitch between tabs using L1/R1
- Fixed mobile scope button being blocked by the scope
- Fixed the Darkheart hit VFX
- Fixed Heal Pads functioning abnormally under certain circumstances
- Fixed an issue wherein when using a gamepad, switching from the Premium tab to other tabs will result in an inconsistent menu background color
- Fixed the Starter Pack button on the right side of the screen not appearing after dismissing the offer for the first time in a session
- Fixed brawlpatchnotes not being a valid code for the first 10 people
- Fixed Heartcrusher bombs being too quiet
- Fixed the Unsheath sounds for some swords having inconsistent volumes and being too loud
- Fixed Starcleaver slash/lunges not getting the Critical Damage multipliers if the critical hit triggers on a body part that is not the Head
Version 2.9 Issue Tracker