how can I properly orientate this knife so its sitting on the players back, I tried using cframe.angles and its annoying unpredictable and is almost impossible if I wanted to get it the right angle,chaning the orientation screws everything up for some reason, the knife is parented to the hrp
Desired positoon:
What i get:
create a weld in the players Torso, set its Part0 to the Torso and the Part1 to the Knife, set the C1 position property to 0, 0.15, -0.8 (if its still positioned wrong configure the values)
would this work for orientation to, the annoying part is orientation thats what screws everything over
C1 is a CFrame so you can set both the Position and Orientation
All i see is rotation and when i try giving it a cframe or adding a vector3 to it it says that rotation can not be assigned
Weld.C1 = CFrame.new(0, 0.15, -0.8) * CFrame.Angles(orientation here, here, here)
when setting the CFrame.Angles values use math.rad()
Okay its rotated right but now its not in the right position
adjust the CFrame.new() values until its in the right one
Nvm i got it i just set the rotation before i hanged position thank you for helping
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