Orientation screwing up positiong

how can I properly orientate this knife so its sitting on the players back, I tried using cframe.angles and its annoying unpredictable and is almost impossible if I wanted to get it the right angle,chaning the orientation screws everything up for some reason, the knife is parented to the hrp
Desired positoon:
image
What i get:
image

create a weld in the players Torso, set its Part0 to the Torso and the Part1 to the Knife, set the C1 position property to 0, 0.15, -0.8 (if its still positioned wrong configure the values)

would this work for orientation to, the annoying part is orientation thats what screws everything over

C1 is a CFrame so you can set both the Position and Orientation

All i see is rotation and when i try giving it a cframe or adding a vector3 to it it says that rotation can not be assigned

Weld.C1 = CFrame.new(0, 0.15, -0.8) * CFrame.Angles(orientation here, here, here)

when setting the CFrame.Angles values use math.rad()

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Okay its rotated right but now its not in the right position

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adjust the CFrame.new() values until its in the right one

Nvm i got it i just set the rotation before i hanged position thank you for helping

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