- Create a new Baseplate in Studio
- Create a part (it will be create with
Orientation=0,0,0
) - print(workspace.Part.CFrame.LookVector)
-0, -0, -1
- Manually change its
Orientation.Y
to 180 (which will be converted to -180) - print(workspace.Part.CFrame.LookVector)
8.7422776573476e-08, -0, 1
- Do the same with
Orientation.Z
(0, 0, -180) and print(workspace.Part.CFrame.LookVector)
-0, -0, -1