Marrsons
(nothing_special)
July 8, 2022, 5:09pm
#1
Hey, recently I have problems with importing obj groups file from blender to roblox studio.
Object position just keep to reset to world position
How it was:
How it is now:
That gates are exported from the same file
I can’t find any tutorials how to fix this issue, although I already tryed to reinstall the blender or install another version, everything is the same.
Dfn150
(DevFunNewIdeas)
July 8, 2022, 5:14pm
#2
Have you made sure that they are in separate mesh parts? And also have you checked to see that none of them have Primary Parts?
Marrsons
(nothing_special)
July 8, 2022, 5:21pm
#3
Yup that gates are actually the same, the one which is correct were imported month ago, the one with wrong origin were imported 1 hour ago.
There is no any primary parts just meshes
Is it a model, or just one mesh? If it’s a model, could you make the middle the primary part, or would that interfere with something?
Dfn150
(DevFunNewIdeas)
July 8, 2022, 5:38pm
#5
She made a mesh on blender
charlimits
Marrsons
(nothing_special)
July 8, 2022, 5:53pm
#6
The Solution of it is:
You just have to change Pivot Offset Position to 0,0,0
Maybe it started to change after some roblox updates?
1 Like
Ohh ok. I didn’t know if primary parts worked on meshes or not or what would be a better solution sorry.
you could also do “reset pivot” on the model tab.
2 Likes