Qapandt
(Arch)
#1
I wanted to move and scale an object in Blender but I can’t do it properly. Because the origin of the model is positioned wrong.
Here’s what I mean:
This is the helmet that I need to get the correct origin.
Here’s what I get:
The same thing with scale:
The origin is supposed to be in the middle of the model. But it isn’t…
How can I fix this?
not_Iog1c
(not_log1c)
#2
Right Click the helmet and go to Set Origin
> Geomertry to Origin
. It works for me when importing accessories from Roblox to Blender.
2 Likes
system
(system)
Closed
#3
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