I am looking for content ideas surrounding the later gameplay of my new tycoon.
I think that I will use rebirthing but I don’t know what would be the players’ incentive for doing so, I’m requesting your ideas.
The game is a week in development and things like death by starvation for the termites has not been implemented, and there is a lot of bugs but it should be playable enough to give you a reasonable idea.
Here is the game: Ant Tycoon [Alpha] - Roblox
I played the game for a few minutes. The concept of the game is really cool - I love the idea of having a little termite army lol.
Idea 1
Since there are only 1 model of termite in the beginning, rebirthing could possibly give you a different termite model, one with special abilities, ones that can fly, etc.
Idea 2
Seeing as there are only 3 building types, you could also unlock different buildings from rebirthing. Like a “Workers Castle” that starts off with 5 workers or something.
Idea 3
I’m not sure how you were gonna do rebirthing, but in replacement of rebirthing, you could possibly upgrade your main colony nest thing (Screenshot by Lightshot). This would reset players pulp, food, workers, buildings, etc. same as a rebirth
Idea 4
If you want to scrap the idea of getting items from rebirthing, you could possibly gain a currency of some type. Maybe like rubies, which could be used to unlock special items or something