Outline Issues With ViewportFrames {And How to Fix Them}

So I was about to make a post asking for assistance with ViewportFrames because I was getting this weird grey/white outline on objects in the frame. Capture

However after finding the issue, I felt I needed to make this post anyways to bring attention to it, and also to help inform others on how to fix it. Evidently, this issue is related to the BackgroundColor3 of the ViewportFrame, and even if you have it’s BackgroundTransparency set to full, it’ll still apply this outline to anything in the frame. The outline color is directly related to whatever the BackgroundColor3 is set as. So for my example, because it’s a black background, setting the BackgroundColor3 to black fixes the problem. If the objects behind the frame are more than one color, then you’re still going to have the problem of the outline, but you might be able to find a color that’s more bearable than others.

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I’ve heard placing them further away from the camera, then narrowing the FOV helps to eliminate the outline. I haven’t tested this personally however.

Can’t confirm as to the outline fix, but by doing that it definitely gives more depth to the contents of the frame