Output Flooded with errors?

I don’t know if I should put this as a bug report, but a couple of days ago I tested my game on roblox outside of studio, and my scripts fell apart. I checked the developer console, and it showed this multiple times:

I scrolled down a little bit, and it showed another error.

The part mentioned in the error is a child to WorkMap, but it is saying that it isn’t. When I tested it again in studio, everything worked fine. But testing it outside of studio yields it breaking again. Has this happened to anyone else, and does anyone understand what the yellow errors mean?

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The error is now gone, but I still want to know what caused the problem.

The warnings (yellow ones) is a bug on Roblox’s end, as they are part of the CorePackages. Lot’s of users are experiencing this too.

Roblox is just stupid. Its been happening for a while. If you want it gone tick off the warning thing in the output.

Don’t do this, this will also hide any warnings given by Scripts created by Game owners.

If he wants it to go away then do it. Will it? Yes. But it’s to make it not be filled with junk.

It really isn’t Junk. It’s just problems with the code in the System-

Warnings, are quite useful in scripts, especially if something is going to go wrong.
Ex, DataStore uses a bunch of checking to make sure it doesn’t make a Warning

Ok, the lines are from roblox’s core scripts breaking. It fills up the output with junk. Blocking the useful error messages

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