Output window kills studio performance for grouped-output

When working on physics, I usually spam the output with a number each frame.
If these numbers are identical, studio groups them up.
image

After a couple hundred of these (60 per second, so a couple of seconds) it will make your studio run at 10fps or lower.

This is on Windows 11

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Thanks for the report! We’ll follow up when we have an update for you.

Hi just so you know we have a project prioritized this quarter to address output window performance and are hoping to solve this for everyone soon. Thanks for flagging this!

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Hi AbstractAlex,
We have recently shipped a performance fix which should improve performance of printing duplicate output statements dramatically. Please try out the above use case again and let us know if you notice an improvement.

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It seems to be resolved, thank you!

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