Please do not ask for entire scripts to be written. You will need to know how tweening works. Moving the rigger assembly primary part could work. Here is how to rotate a part around a pivot point. I suggest watching some youtube videos on CFrame and Tweening by AlvinBlox or someone similar.
I don’t ask for the entire script. I am asking what I have to use. I mean like CFrame, vector tweening or a combination of those so I can do more research on these and understand them better.
There are a few ways to do this, each with pros and cons. First, using tweening will only work if the vehicle is completely stationary but will be smooth and can be anchored. Next, using physics constraints like prismatic is easy to implement, but can be jerky and will be unanchored. Lastly, if you use CFrame without tweening, it can be anchored, but using loops will give a visible step size to the movement.
Please do not ask for entire scripts to be written. You will need to know how tweening works. Moving the rigger assembly primary part could work. Here is how to rotate a part around a pivot point. 1 I suggest watching some youtube videos on CFrame and Tweening by AlvinBlox or someone similar.