I’m currently working on an outside world for my horror game, Cereal Bowl!
I really like how it currently looks but it feels a bit empty, any ideas would be greatly appreciated!
Outside view (you can’t see it from this perspective in-game):
What you should be able to see ingame:
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Hey Nes, this looks great so far!
I appreciate your use of lights to emphasise on the path, would recommend throwing in a few more trees and possibly more rocks surrounding the path, but further variate their rotation and positions if they’re the same model to make them look as if they were all different from each other.
Furthermore, to give this scene a more “alive” feel, have a go at turning on decorations within terrain properties and painting areas of the path with grass!
Looking forward to seeing your progress on this!
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