Overhead GUI Disappears On Death!

So I have this Overhead GUI in my game and everything is working fine, but I noticed that every time a player gets killed; the overhead GUI disappears and doesn’t spawn back. I tried disabling “Respawn On Reset” but that did not help & the Billboard GUI still disappears.

Here is what my script is looking like

I am a learning scripter so please bare with my stupidity if you’re a master at scripting :sweat_smile: I appreciate any attempt of help :smiley:

1 Like

use:

plr.CharacterAdded
or
plr.CharacterAppearanceLoaded

this runs whenever a character loads
and instead of waiting for a workspace model to appear you can just let the code run when the character loads

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tysm for replying! i really do appreciate it alot! where would I add that line. sorry im a noob :sob:

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lol np everyones gotta learn

honestly it depends where you want the code to run
I think the easiest would be right inside the player added function like this:

game.Players.PlayerAdded:Connect(function(plr)
	plr.CharacterAppearanceLoaded:Connect(function(character)
		-- add your code in here
		-- you wouldnt need to wait for the character to join the world anymore
		-- might want to edit your code a little because of that
	end)
end)
3 Likes

it finally worked :sweat_smile: ur a genius! I know it was probably basic stuff for you but I really appreciate the help! Hope one day I understand the basics lol

1 Like

niceee! yeah you will definitely get familiar with these the more you see them don’t worry!

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