Player can see their own tag, but not another persons, and same again with the person that cannot see it.
local st = game:GetService("ServerStorage")
local nametag = st.NameTag
--Functions
game:GetService("Players").PlayerAdded:Connect(function(plr)
plr.CharacterAdded:Connect(function(char)
local head = char.Head
local newtext = nametag:Clone()
local uppertext = newtext.UpperText
local lowertext = newtext.LowerText
local title = newtext.Title
local humanoid = char.Humanoid
humanoid.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None
newtext.Parent = head
newtext.Adornee = head
uppertext.Text = plr.Name
lowertext.Text = string.upper(plr:GetRoleInGroup(8176838))
end)
end)
Are there any other scripts modifying the nametags? I noticed in your picture that certain people (including you) have custom nametags, and I didn’t see that anywhere in your script.