I’m making a simple hitbox system where when you activate a tool it requires a module that spawns a part, gets an opponent’s humanoid, and then fires to the server for damage and other things that should happen on the server
The problem is that my Overlap Params are not giving me any form of input other than an empty table.
I might be wrong, but if i remember correctly, when you try to print a table it’ll print it as “{}” or “{…}”… now this might not be true and just my memory playing a trick, but try to do print(#GetParts) and if it prints a number above 0, then everything works and there is something inside the table
You are only checking the parts in part once, when I believe you meant to do it repeatedly. Try moving the GetParts = workspace… part into the while loop