I added titles to my game, which are over the players head. Everything seemed fine till the owner title just appeared on the obby floor. I tried moving the position, scaling it… Nothing worked. This is how it looks
Is the owner title still on your head, and this is just another random title? Or it is not showing on your head? Nice multi-instance exploit by the way!
Yes. It has no problems with the title. I have an multi instance because alot of youtubers back in the day said it doesnt harm your computer and it isnt bannable. So sorry if i did something wrong.
If the billboardgui is in the workspace as a template, then it will show. You should move it to ReplicatedStorage instead, and ensure the template has no adornee.
It seems like the title appearing on the obby floor could be due to the positioning or configuration of the BillboardGui element containing the title.
Also, set the correct Adornee part above the player’s head.
Here is an example.
local function createTitle(player, titleText)
local character = player.Character or player.CharacterAdded:Wait()
local head = character:WaitForChild("Head")
-- Create a BillboardGui
local billboardGui = Instance.new("BillboardGui")
billboardGui.Name = "Title"
billboardGui.Size = UDim2.new(5, 0, 1.5, 0)
billboardGui.StudsOffset = Vector3.new(0, 2, 0) -- Adjust the offset to position the title above the player's head
billboardGui.Adornee = head
-- Create a TextLabel for the title
local textLabel = Instance.new("TextLabel")
textLabel.Size = UDim2.new(1, 0, 1, 0)
textLabel.BackgroundTransparency = 1
textLabel.Text = titleText
textLabel.TextColor3 = Color3.new(1, 1, 1)
textLabel.Font = Enum.Font.SourceSansBold
textLabel.TextScaled = true
-- Parent the TextLabel to the BillboardGui
textLabel.Parent = billboardGui
-- Parent the BillboardGui to the player's character
billboardGui.Parent = character
end
-- Example usage
local player = game.Players.LocalPlayer -- Replace this with the desired player
local titleText = "Owner"
createTitle(player, titleText)