So recently I’ve started using packages in my game in order to update folders through different servers. But I noticed that when I put ScreenGui’s in a package folder they’ll reset after the player respawns even when the ResetOnSpawn property is set to false.
Ive tried moving the ScreenGuis out of the folder via script when the game starts. But it just creates a new version of the ScreenGui when I do so.
How do I stop Packages from resetting whats inside them?