Panning camera in local server test causes camera to drift upwards

Hello! I’m having issues testing using Local Server (F7), in that panning the camera - either by right-click panning or with shift lock - causes the camera to drift upwards. This does not occur in live games.

Repro steps:

  1. Start a local test server with at least one client
  2. In the client window, pan your camera horizontally
  3. Observe upwards drifting

I’m also including a couple of videos showing the difference in camera behaviour. Please bear with the shaky input and slight vertical oscillation, my hands aren’t all too steady - however I am panning as horizontally as I possibly can in both.

Video: Test Server Camera Behaviour

Video: Live Game Camera Behaviour

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