Paper Mario Door enter effect

I would like to recreate the effect when you enter a building in the paper Mario games (specifically thousand year door)

I’ve been able to animate the building opening but my issue right now is just trying to get the player to move to proper placements like with bricks marking the position

Right now I’ve tried using player:move but it doesn’t exactly go to a brick’s position and I don’t really know a better alternative

so right now it seems functional but I would like to set the player to go to a position outside the door to wait for it to open and then walk into the building

here’s an example of my code and it running in action


Prox.Triggered:Connect(function()
	
	
	
	controls:Disable()
	
	player:Move(Vector3.new(0,0,1))
	
	
	
	controls:Enable()
	controls:Disable()
	
	DoorOpen()
	
	wait(2)
	
	
	player:Move(Vector3.new(0,0,-1))
	
	wait(1)
	
	controls:Enable()
	controls:Disable()
	
	ChangeGround()	
	
	wait(1.5)
	
	DoorClose()
	
	
	SwingOpen()
	
	wait(1)
	
	DoorFall()
	
end)

here’s an example of the door opening effect

The video is time stamped

use :MoveTo

It worked, thanks! I hope you have a good day