I would like to recreate the effect when you enter a building in the paper Mario games (specifically thousand year door)
I’ve been able to animate the building opening but my issue right now is just trying to get the player to move to proper placements like with bricks marking the position
Right now I’ve tried using player:move but it doesn’t exactly go to a brick’s position and I don’t really know a better alternative
so right now it seems functional but I would like to set the player to go to a position outside the door to wait for it to open and then walk into the building
here’s an example of my code and it running in action
Prox.Triggered:Connect(function()
controls:Disable()
player:Move(Vector3.new(0,0,1))
controls:Enable()
controls:Disable()
DoorOpen()
wait(2)
player:Move(Vector3.new(0,0,-1))
wait(1)
controls:Enable()
controls:Disable()
ChangeGround()
wait(1.5)
DoorClose()
SwingOpen()
wait(1)
DoorFall()
end)